Java 3D Desktop

Project Looking Glass is based on Java technology and explores bringing a richer user experience to the desktop and applications via 3D windowing and visualization capabilities. It supports running unmodified existing applications in a 3D space, as well as APIs for 3D window manager and application development. At the moment, existing application integration is supported for Linux and Solaris x86 platforms. The platform for 3D application development is available for Linux, Solaris and Windows platforms. Project Looking Glass

Project Looking Glass is in its infancy. We need your help to explore many ideas in the desktop and application space. We released the Project Looking Glass code to the whole community to explore every aspect of the technology rather than restricting access to a privileged few. We believe open development is an excellent model to pursue this exciting and vast opportunity. So get involved and let's innovate the computer user interface!

Supported Key Features

Currently we are focusing on providing core functionality to kick start the 3D exploration and refining the initial platform. The current platform supports the following key features:

* Existing application (X11 client) initial integration (app status)
* Client-server scenegraph platform
* Serverside behavior execution
* Support for generic event system
* Initial set of core API for building 3D widget set
* Support for utilities for animated user feedback

For those who just can't wait....

To get started and to set up a development environment refer to the "Getting started with Project Looking Glass" document. If you are a Windows user, check out "Running the LG3D Developer's Release on Microsoft Windows".

Once you have a working development environment, you should read the "Project Looking Glass Developer's Guide" which provides detailed information on Project Looking Glass and building 3D applications for this project. If you are a NetBeans user, check out "Building and Running LG3D with NetBeans". And "Project Looking Glass Tutorials" explains how to program LG3D applications.

When you are ready to contribute code or documentation to the project, see the "Contributing to Project Looking Glass" document to learn how to do that.

Download and Installation:


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